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MCPE-218065

Erroneous "armor_offset.default_neck" content log error when a geometry bone has any non-0 pivot

The following geometry file produces a content log error:

{
   "format_version": "1.21.0",
   "minecraft:geometry": [
      {
         "description": {
            "identifier": "geometry.creeper.v1.8",
            "texture_height": 32,
            "texture_width": 64
         },
         "bones": [
            {
               "name": "body",
               "pivot": [0.0, 1.0, 0.0]
            }
         ]
      }
   ]
}

The error is as follows:

[Geometry][error]-minecraft:creeper | minecraft:creeper | Locator: Error: model already has a locator armor_offset.default_neck that doesn't exactly match the one wanting to be added - skipping new definition in default(geometry.creeper.v1.8)

This error is erroneous because this geometry does not define any locators at all. The Microsoft Bedrock documentation contains zero instances of the phrase “default_neck.”

How to reproduce

  1. Enable the content log in Settings > Creator > Enable Content Log GUI

  2. Download and open the attached world

Expected result

No warning

Observed result

The above warning is printed to the content log

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tryashtar

(Unassigned)

1476453

Confirmed

Windows

1.21.90.20 Preview, 1.21.73 Hotfix

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