Black particles will appear when we continuously destroy falling sand.Not the original example.
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Can confirm. The issue here is that block breaking particles in general will render darker if they intersect another solid block. This is also an issue on Java, see MC-233827
Steps to reproduce:
Place solid blocks in a 2x2 vertical configuration.
Repeatedly break and place one of the blocks.
Observed results:
The block breaking particles that intersect any of the adjacent blocks will render darker than usual.
Expected results:
Like in previous versions, particles should render properly, and not appear darker.
This black particle will appear in all falling squares, not the original particles.