This is more a personal opinion than a bug:
When testing Vibrant Visuals in experimental, I found that the new addition of fog was way too bright in extremely dark caves. The fog also seemed to be a bit inconsistent and overly aggressive. It instantly took me out of the eerie dark cave experience. See attached files.
Expected Outcome:
-Fog is affected by the cave’s light
Actual Outcome:
-Fog is as bright as on the surface
How to Reproduce:
-Activate the “Vibrant Visuals” in experimental.
-Enter a cave with no outside light
-Observe the strange light of the fog
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