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MCPE-220732

Walking animation is broken for certain mobs

The walking animation speed for mobs like baby animals, pigs, chickens, creepers, iron golems are incorrect.

How to recreate:

1). Load into a world

2). Spawn in a pig, chicken, creeper and iron golem.

3). Watch them walk around (go into survival mode for iron golem and creeper)

4). Observe the weird movement speed.

Expected result

The walking speed should be much slower (just like on java edition), to account for the entities actual speed.

Actual result

Their feet move faster than they should be, leading to the feet moving too fast, incorrectly.

Linked issues

Attachments

Comments 3

There may be more mobs affected by this glitch, but these are the only ones I have time to show.

The Bedrock clips are at the bottom, Java at the top (please look at them from bottom to top.)

This issue is being tracked at MCPE-71004.

Ethan Rankins

(Unassigned)

Unconfirmed

Multiple

1.21.82 Hotfix

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