The Bug:
Certain mob walking animations play much too fast compared to their java counterparts. This issue is like caused by MCPE-108385.
Affected Entities (List may be incomplete):
All types of skeleton
Creeper
Pig
Iron Golem (see MCPE-88245)
Villager
Wandering Trader
Cave Spider/Spider
Zombified Piglin
Sheep
Chicken
Turtle
How To Reproduce:
1. Spawn any of the affected mobs
2. Watch it walk
→ ❌ Their walking animations are way too fast and the limbs have extreme angles
Linked issues
clones 2
is duplicated by 7
Attachments
Comments 11
I always thought flailing legs while it is flying through the air was an intended feature. But it does look bad after they land.
Looking closer at the cow, its legs move too fast while walking normally. The speed when moving is an amplification of that. This issue may be entirely dependent on MCPE-108385.
I can still reproduce this issue with
• Mooshrooms
• Villagers
• Spiders and cave spiders
• Creepers
• All types of skeletons
• Turtles
• Chickens
• Zombie villagers
• Zombified piglins
Hi)
Is this still an issue in the latest versions? If so, could you attach a video comparing the Java and Bedrock editions?
This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
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Please check this out! Now baby mobs have wrong animation and moving speed also!