This bug is related to MCPE-216719 as Vibrant Visuals is not only lacking biome tint in water, it also removes biome water opacity.
Entended behavior : different biomes should have different water opacity.
Each pair of screenshots shows the same biome: first screenshot taken with the latest version and Fancy graphics and the second one with the latest preview using Vibrant Visuals.
First exemple is a taiga with transparent water, second is a river with medium transparent water and finally a swamp with translucide water.
We can clearly see that different water opacity depending on the biome is not present with Vibrant Visuals.
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