Blocks like trees and any entities around has pixels around them that doesn’t fit the sky’s color
The sky is white-ish and not the actual sky color
Black pixels on water edges
Night sky remains bright while the ground is dark
This does happen every time I open vibrant visuals in any Minecraft world of mine, every aspect of the vibrant visual is fine except the sky. No matter what I do in the vibrant visual settings (and video settings), it doesn’t get rid of it.
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los vega tienen un error de drivers que causan que normalmente el uso de shaders haga ese error, busqué y usé todos. ninguno funcionó, asi que a esperar si mojang lo soluciona.
esto es un error con los drivers, en java sucede exactamente lo mismo con los shaders, uhmm.. trata de instalar drivers viejos hasta que funcione y dime cual pls (perdi esa version)