I'm encountering multiple graphical issues with the new Vibrant Visuals update in Minecraft when running the game on a laptop with AMD Ryzen 3 3250U and integrated AMD Radeon Graphics.
Issue Description:
There are two major rendering bugs affecting the sky:
Overexposed Sky – During daytime, the sky becomes extremely bright and washed out, making it hard to see clouds or other atmospheric effects clearly. (See attached screenshot 1)
Incorrect Sky Colors and Shadows at Night – At night or during sunset, the sky appears purple or grayish with incorrectly rendered black clouds and terrain shadows. (See attached screenshot 2)
These issues do not occur on other devices. For example, everything displays correctly on my Samsung Galaxy S24 Ultra, so the issue seems to be specific to certain AMD integrated GPUs or their drivers.
System Info:
CPU:
AMD Ryzen 3 3250U
AMD Ryzen 3 3200U
AMD Athlon Gold 3150U
GPU:
AMD Radeon Vega 3 Graphics
RAM:
16GB
OS:
Windows 11 24H2
Windows 10
Shader Setting:
Vibrant Visuals (default settings)
Please look into compatibility with AMD Radeon integrated graphics, as this seems to be causing major visual inconsistencies.
Thank you for your support and great work on Minecraft!
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LauraH sadly is a Windows issue with the vega 3 drivers. So, if you wanna use shaders in minecraft bedrock or java have to use an Linux distro
I did just update my driver too (checking for an update within Windows claimed I was up-to-date but via AMD there was an update) which has made a difference. Not perfect but better than it was. If I keep some of the Vibrant Visual settings low performance and rendering is ok. I still get flicking of pixels just above the trees but not half as much as before. The clouds are better.
esto es un error con los drivers, en java sucede exactamente lo mismo con los shaders, uhmm.. trata de instalar drivers viejos hasta que funcione y dime cual pls (perdi esa version)