When using Vibrant Visual, the steve head skins has a mers.tga texture to benefit from MERS features. However, it also affacted your skin.
Step to reproduce:
Create a custom resource pack
Create a full green steve_mers.tga (HEXA:00FF00) inside of \textures\entity in order to get the best result
You will notice the steve head block will have emissive as well as your skin.
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