mojira.dev
MCPE-224386

Copper Golem's chest checking is inconsistent and buggy

While testing potential Copper Golem storage sorting systems, the golems have altered the order they search chests in after taking items from the same Copper Chest resulting in stacks of items being split between multiple different chests. They also consistently miss chests for no apparent reason.

In one build with the golem walking over 8 double chests, two layers high and 4 long, one searched the closest top chest, then the closest bottom check before skipping the next column and checking the third closest top chest and third closest bottom chest. Other golems didn’t have this issue but still searched the chests in random orders occasionally.

The Copper Golem needs a consistent pattern, ideally searching the chests in order of proximity, possibly top to bottom then north then clockwise. Even if there is some randomness in terms of what hight or cardinal direction they search first, they should at least check closest chests first without skipping valid chests.

Linked issues

Comments 1

Thank you for your report!
We're tracking this issue in MCPE-223861 and MCPE-223797, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

Shabby Baker

(Unassigned)

Unconfirmed

Windows

Windows 11

1.21.100.23 Preview

Retrieved