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MCPE-22511

Mineshafts are not generated.

In the wordgeneration mineshafts are not created.
I tried it with seed i used in 1.0.5 - at all places no mineshafts where they were before.
The same on Windows 10.
I was looking in other seeds also - knew and known from the net.
Was also looking with X-Rax
-> no mineshafts at all. Not on Android and not on Win 10.

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Comments 4

They do generate, but they seem to be a lot rarer. Probably related to this remark from update notes:

  • Changes in world generation. Seeds which contain pre-generated structures such as ocean monuments & igloos may generate those structures in different places now

You can use /locate command to find one.

wil wil , it has reason , mineshafts are not in his place
example(stronghold village)

[media]

Version 1.0

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Version 1.1

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in the images we can apreciate mineshaft and stronghold generation
in 1.1 there is not mineshaft generation
PD:sorry for the bad traduction

Cannot reproduce. Tested by creating a new creative world in 1.1.0.55, typing /locate mineshaft, teleporring to the coordinates given, type /tp @p @e[type=chest_minecart] and you are now in a mineshafy generated in 1.1.0.55 as expected.
Tested on Samsung Galaxy S4 android 4.4.2.

Thank you very much. I was wrong. They are generating on other places and much more selden than before. Sorry for the wrong bug report.

Wil Wil

(Unassigned)

Unconfirmed

Phone - Android - Samsung Galaxy S5

Android 7.0 and Windows 10

1.1.0.55

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