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MCPE-227006

Moving when using the script player.applyImpulse makes the player’s speed/movement/impulse greater than not moving

When using the 2.3.0-beta scripting module to run the script “

player.applyImpulse({
					x: -0.5,
					y: 0,
					z: 0,
				});

Moving by using WASD, the joystick, etc. causes the player to move significantly faster than not moving.

To reproduce:

  1. Constantly run the code above for all players.

  2. Move using the input (WASD, joystick, etc.)

Observed:

  • When moving, the player is significantly faster, even when going against the impulse

Expected:

  • The player moves the same speed

Note:

The world (in the zip) is the world in the video.

To use the world:

  1. Tp to 1000 ~ 1100

  2. Make sure the command block is in a ticking area

  3. Enable command blocks

  4. Move up such that the player is in the tripwire

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KYKY5435

(Unassigned)

Unconfirmed

iOS

18.6

1.21.110.26 Preview, 1.21.110.25 Preview

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