mojira.dev
MCPE-22708

Maps stored in chests lose their data tag on restart

The tag for maps that pops up when you hover over them, with the map number, the really long map number and the scaling info, etc,, disappears when you store the maps in a chest and restart the game. Instead of the info popup, each map reverts to "Unknown Map".

Once you bring the map into your inventory, the info tag will reappear, and the maps themselves are fine and in the same state of completion you left them, but it makes it difficult to choose which map you need from the chest. I've taken to keeping them in numerical order in the chest to alleviate this.

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Comments 1

[Mod] Celesian

This ticket has been marked as a duplicate of MCPE-22883, in favor of the more general or better information provided.

David Frost

(Unassigned)

Unconfirmed

Windows

Windows 10

1.1.0.55, 1.1.1.1

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