When the “minecraft:shooter” component is on an item with the “charge_on_draw” property set to true, and the item is charged and fired, it will begin reloading in that same action press.
Steps to reproduce:
Give yourself the example crossbow “/give @s runecraft:crossbow”
Charge the item
Fire the arrow and hold down the action button
Expected result: The arrow is fired, and nothing occurs as reloading requires a new button press to occur.
Actual result: The arrow is fired and the player begins reloading with the same action.
Please edit your report to change the Affected Version to the version shown on the Minecraft title screen