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Estrongel

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Assigned

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Reported

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MCPE-238331 In order for a custom crossbow's animations to be usable via "minecraft:use_animation" the identifier of the item after the namespace must be "crossbow" Unconfirmed MCPE-228333 When the "minecraft:shooter" component is applied to the item with the "charge_on_draw" property set to true and the item is charged, the item will begin reloading immediately after it is fired with a single action Confirmed MCPE-228332 When the "minecraft:shooter" component is applied to the item with the "charge_on_draw" property set to true and the item is charged, there is a chance that first use will not occur Confirmed MCPE-228331 When the "minecraft:shooter" component is applied to an item and there is no ammunition available, the use animation/movement modifiers will still occur Confirmed MCPE-225193 The itemUse before event prevents the user from throwing items out of a bundle. Awaiting Response MCPE-217612 Cherry Log Stripping Sound is Incorrect Duplicate MCPE-166688 The Initial Hit on a Player with High Defensive Armor is Different from Following Hits Cannot Reproduce MCPE-166684 Sounds Played at the Players Location are Incorrect when Moving Incomplete MCPE-166075 Player velocity is sometimes incorrectly read as '0' Awaiting Response

Comments

This is still bugged. Fix was erroneously added as being part of the other shooter bug fixes in the .20/21 changelog. https://feedback.minecraft.net/hc/en-us/articles/45261940654221-Minecraft-Beta-Preview-26-30-20-21

Disregard my previous comment, this was meant for 228331, not 228333.

This is still bugged. Fix was erroneously added as being part of the other shooter bug fixes in the .20/21 changelog. https://feedback.minecraft.net/hc/en-us/articles/45261940654221-Minecraft-Beta-Preview-26-30-20-21

Repaired the mcpack file