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Key
Summary
Status
Reporter
Assignee
Created
MCPE-240513
Properties added to the Player Object become Read-Only when the playSound method is used
Fixed
Estrongel
MCPE-238365
Custom Bows using the "minecraft:shooter" and "minecraft:use_duration" do not hold the final "max_draw" unless "use_duration" is set to high very high values
Unconfirmed
Estrongel
MCPE-238363
Projectiles fired from custom items by non-player entities through the "minecraft:shooter" component do not apply the enchantments from the item to the projectile
Unconfirmed
Estrongel
MCPE-238331
In order for a custom crossbow's animations to be usable via "minecraft:use_animation" the identifier of the item after the namespace must be "crossbow"
Unconfirmed
Estrongel
MCPE-228333
When the "minecraft:shooter" component is applied to the item with the "charge_on_draw" property set to true and the item is charged, the item will begin reloading immediately after it is fired with a single action
Fixed
Estrongel
MCPE-228332
When the "minecraft:shooter" component is applied to the item with the "charge_on_draw" property set to true and the item is charged, there is a chance that first use will not occur
Fixed
Estrongel
MCPE-228331
When the "minecraft:shooter" component is applied to an item and there is no ammunition available, the use animation/movement modifiers will still occur
Fixed
Estrongel
MCPE-225193
The itemUse before event prevents the user from throwing items out of a bundle.
Awaiting Response
Estrongel
MCPE-217612
Cherry Log Stripping Sound is Incorrect
Duplicate
Estrongel