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MCPE-228387

Error with grass color in partial biome replacement

There’s a bug with custom biomes and grass coloring. When you use very saturated or intense grass colors, the side texture of the grass block doesn’t update to match the new color—it only changes if you use the grass color from Pale Garden. With any other color, the side stays the same and doesn’t update.

Here’s an example of the biome code:

Biome definition:

{ 

  "format_version": "1.21.100", 

  "minecraft:biome": { 

    "description": { 

      "identifier": "bioscape:deciduous_forest" 

    }, 

    "components": { 

      "minecraft:climate": { 

        "downfall": 0.8, 

        "snow_accumulation": [ 0.0, 0.125 ], 

        "temperature": 0.7 

      }, 

      "minecraft:overworld_height": { 

        "noise_params": [ -0.1, 0.3 ] 

      }, 

      "minecraft:humidity": { 

        "is_humid": true 

      }, 

      "minecraft:surface_builder": { 

        "builder": { 

          "type": "minecraft:overworld", 

          "sea_floor_depth": 7, 

          "sea_floor_material": "minecraft:gravel", 

          "foundation_material": "minecraft:stone", 

          "mid_material": "minecraft:dirt", 

          "top_material": "minecraft:grass_block", 

          "sea_material": "minecraft:water" 

        } 

      }, 

      "minecraft:replace_biomes": { 

        "replacements": [ 

          { 

            "dimension": "minecraft:overworld", 

            "targets": [ 

              "minecraft:forest",  

              "minecraft:forest_hills" 

            ], 

            "amount": 0.5, 

            "noise_frequency_scale": 0.1 

          } 

        ] 

      },  

      "minecraft:tags": { 

        "tags": [ 

          "deciduous_forest",  

          "animal", 

          "monster", 

          "overworld",  

          "caves",  

          "bioscape" 

        ] 

      } 

    } 

  } 

}

Client biome color override:

{ 

  "format_version": "1.21.70",

  "minecraft:client_biome": {

    "description": {

      "identifier": "bioscape:deciduous_forest"

    },

    "components": {

      "minecraft:foliage_appearance": {

        "color": "#7CC895"

      },

      "minecraft:grass_appearance": {

        "color": "#9EB2E1"

      }

    }

  }

}

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Comments 1

Hi!
Thank you for your report! 

However, this issue has been temporarily closed as Awaiting Response.

  • Is this still an issue in the latest version? If yes, could you please add it to the affected versions (or mention it if you are not the reporter)?

  • Could you please provide a world or a resource/behavior pack where issue occurs? (If the file is to big to upload it here please upload it to One Drive and post the link to it here)

This ticket will automatically reopen when you reply. Thanks!

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Elcordero

(Unassigned)

Unconfirmed

Android

Android 15

1.21.101 Hotfix

Retrieved