The ambient loop continues for about 2 seconds after leaving water before stopping, instead of ending immediately.
Steps to Reproduce:
Enter a world with water.
Go underwater.
Move the player out of the water.
Notice the ambience loop continues for about 2 seconds before stopping.
Expected Result:
Underwater ambience should stop immediately when leaving water.
Actual Result:
The underwater ambience lingers for a few seconds after surfacing.
Here is a video demonstrating the issue