Lagging:
It appears to be a delay in game tick processing rather than a purely visual issue (I'm not sure).
It occurs shortly after entering the world.
It progressively worsens.
It is suspected to be caused by a memory leak.
It quickly reaches a state of only around ten frames per second, making the game nearly unplayable.
Even after saving and exiting the world, the memory usage remains unchanged in the main menu.
The issue is very severe when Vibrant Visuals is enabled. It becomes relatively smoother when Vibrant Visuals is turned off, but lagging still occurs.
This issue never happened in previous versions.
Additionally, after closing the game application, it takes a considerable amount of time to shut down completely. During this period, the background music continues to play, and the memory usage gradually decreases. This is a very lengthy process.
Thank you for your report!
We're tracking this issue at MCPE-179496, so this ticket is being resolved and linked as a duplicate.
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