The game deletes texture and resource packs when lowering a pack's resolution in world creation Description: In Minecraft Bedrock, when trying to edit an active texture pack (for example, the Action and Stuff pack) to change its resolution from ×64 to ×16 within the world creation menu, the game lags when exiting the pack's menu.
After the lag, the game returns me to the "activate textures" menu as if I hadn't activated any pack, and automatically deletes all the texture and resource packs I had applied to the world.
This happens every time I try to adjust the resolution or edit an already added pack, preventing me from modifying settings without losing all my selection progress.
Steps to reproduce the error:
1. Go to Create a new world.
2. Add a texture pack (for example, Action and Stuff).
3. Enter the pack's menu and change the resolution from ×64 to ×16.
4. Exit the pack's menu.
5. The game lags and removes all activated texture and resource packs.
Expected result: The game should save the resolution change and allow me to continue configuring the packs normally. Observed result: The game freezes when exiting the pack menu and removes all added texture and resource packs.
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We're tracking this issue at MCPE-230216, so this ticket is being resolved and linked as a duplicate.
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