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MCPE-232707

Shields Cannot Be Activated Using Right‑Click and Incorrectly Apply Knockback on All Bedrock Platforms

Summary:
On all Bedrock Edition platforms, shields cannot be activated using the standard right‑click / use‑item input. Instead, shields require the sneak action to activate, a legacy behavior originally implemented only to accommodate early mobile controls. Even though mobile now has a dedicated right‑click button, shields still do not use the correct input. Additionally, shields incorrectly apply knockback to attackers when blocking.

Observed Behavior:

  • Shields do not activate when using the correct “use item / right‑click” input across all Bedrock platforms (mouse, controller, touch, or mobile’s new right‑click button).

  • Shields can only be raised by using sneak, which is not how shields are intended to work.

  • When a shield blocks an attack, the attacker is knocked back, even though blocking should not apply knockback.

  • Both players and mobs are affected by this incorrect knockback behavior.

Expected Behavior:

  • Shields should activate with the use‑item / right‑click input (mouse right‑click, controller LT/L2/ZL, mobile right‑click button, etc.).

  • Blocking with a shield should not apply knockback to attackers.

Steps to Reproduce:

  1. Open Bedrock Edition on any platform (Windows, console, mobile).

  2. Equip a shield in the off‑hand.

  3. Attempt to activate the shield using the platform’s standard “use item / right‑click” input.

  4. Observe that the shield does not activate.

  5. Press sneak and note that the shield only activates through sneaking.

  6. Optional: Block an attack and observe the attacker being knocked back.

Impact:

  • Shield activation on Bedrock is outdated on every platform, not just mobile.

  • The current behavior exists only because Bedrock originally had to support early mobile controls that lacked right‑click, and this workaround was never updated.

  • With mobile now having a proper right‑click input, Bedrock should allow shields to activate normally — but does not.

  • This leaves combat and controls inconsistent with Java and unintuitive across all devices.

  • Incorrect knockback on blocking disrupts parity and affects both PvP and PvE.

Additional Notes:

  • Other right‑click interactions (e.g., using items, placing blocks) work correctly on all platforms, including the new mobile right‑click button.

  • This issue appears to be specific to shields, not the control scheme itself.

Comments 1

Please do not put more than one bug in each report. The first issue is working as intended per MCPE-43599, and the second issue is not a valid parity issue, as it was introduced prior to Buzzy Bees.

Diffract

(Unassigned)

Unconfirmed

Multiple

1.21.124 Hotfix

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