Summary:
When an Iron Golem takes damage and enters any cracked state, its cracked texture rapidly flickers in Ray Traced graphics mode. This issue does not occur in the Simple, Fancy, or Vibrant Visuals graphics modes.
Steps to Reproduce:
Navigate to Settings > Global Resources and enable a Ray Tracing–capable resource pack.
Open a world.
Navigate to Settings > Video and select the Ray Traced graphics mode.
Spawn an Iron Golem.
Damage the Iron Golem until it reaches a cracked state.
Observe the cracked areas on its model.
Observed Results:
The cracked texture on the Iron Golem flickers continuously, regardless of the cracking stage.
Expected Results:
The Iron Golem’s cracked texture should render consistently without any flickering in Ray Traced mode.
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