Here is a video demonstrating the issue using an on-screen overlay. As shown, once the second hotbar slot is reached, the game no longer detects scroll wheel input.
As a side note, when requesting that users install specific software, I would strongly recommend naming the software explicitly and providing a direct download link, rather than expecting users to locate and download it themselves.
When Copy Coordinates UI is set to Block Position, it copies the coordinates of the block you are looking at. In this case, you are looking at an entity rather than a block, so the coordinates are correctly reported as invalid.
You can also reproduce this behavior by spawning an entity anywhere, looking at it from any distance, and then opening the chat; the coordinates will likewise be shown as Invalid Coordinates.
No bug is being described here—the feature is functioning as intended.
Pink Petals are not affected. @Freccjjbb, unlike birch trees, oak trees do not require a nearby flower to generate with a Bee Nest, so this was simply a case of unlucky RNG.
See MCPE-155833, where the oak tree issue is tracked.
(For quicker reproduction, an attached world is available that uses repeating command blocks to automatically replace the birch logs, birch leaves, and birch sapling after each attempt.)
Obtain a Birch Sapling, Wildflowers, and Bone Meal.
Place the birch sapling, then place wildflowers adjacent to it.
Apply bone meal to the birch sapling.
Repeat the process several times.
Observed Results: A Bee Nest never generates in the birch tree when wildflowers are used.
Expected Results: When wildflowers are placed next to a birch sapling, the grown birch tree should have a chance to generate with a Bee Nest, consistent with the behavior of other flowers.
Did you only delete the packs from Settings > Storage, or did you also deactivate them in the world settings? After a pack is deleted from storage, it remains active in any existing worlds that had the pack applied to and must be manually deactivated.
Click the Edit button for the world and check both the Resource Packs and Behavior Packs tabs to verify.
I can confirm the reported behavior in the 26.0.25 Preview. This issue only occurs in singleplayer when the Enable Game Pause option is disabled, or when playing in multiplayer.
Steps to Reproduce:
Launch Minecraft
Open a world
Navigate to Settings > General and ensure Enable Game Pause is disabled
Obtain and place a Jukebox
Obtain a Music Disc and insert it into the Jukebox
Leave the world
Observed Results:
The Music Disc continues playing after leaving the world. If the player rejoins the world and destroys the Jukebox, the music continues to play. To stop the music, the player must insert and then remove a new instance of the same Music Disc.
Expected Results:
The Music Disc should stop playing immediately after leaving the world.
@[MCQA] Baslod, please refer to my comment above.
Here is a video demonstrating the issue using an on-screen overlay. As shown, once the second hotbar slot is reached, the game no longer detects scroll wheel input.
As a side note, when requesting that users install specific software, I would strongly recommend naming the software explicitly and providing a direct download link, rather than expecting users to locate and download it themselves.
When Copy Coordinates UI is set to Block Position, it copies the coordinates of the block you are looking at. In this case, you are looking at an entity rather than a block, so the coordinates are correctly reported as invalid.
You can also reproduce this behavior by spawning an entity anywhere, looking at it from any distance, and then opening the chat; the coordinates will likewise be shown as Invalid Coordinates.
No bug is being described here—the feature is functioning as intended.
This behavior still occurs in the latest Preview version, 26.0.26.
Pink Petals are not affected. @Freccjjbb, unlike birch trees, oak trees do not require a nearby flower to generate with a Bee Nest, so this was simply a case of unlucky RNG.
See MCPE-155833, where the oak tree issue is tracked.
I can confirm the reported behavior.
Steps to Reproduce:
Open any world.
(For quicker reproduction, an attached world is available that uses repeating command blocks to automatically replace the birch logs, birch leaves, and birch sapling after each attempt.)
Obtain a Birch Sapling, Wildflowers, and Bone Meal.
Place the birch sapling, then place wildflowers adjacent to it.
Apply bone meal to the birch sapling.
Repeat the process several times.
Observed Results:
A Bee Nest never generates in the birch tree when wildflowers are used.
Expected Results:
When wildflowers are placed next to a birch sapling, the grown birch tree should have a chance to generate with a Bee Nest, consistent with the behavior of other flowers.
Did you only delete the packs from Settings > Storage, or did you also deactivate them in the world settings? After a pack is deleted from storage, it remains active in any existing worlds that had the pack applied to and must be manually deactivated.
Click the Edit button for the world and check both the Resource Packs and Behavior Packs tabs to verify.
I can confirm the reported behavior in the 26.0.25 Preview. This issue only occurs in singleplayer when the Enable Game Pause option is disabled, or when playing in multiplayer.
Steps to Reproduce:
Launch Minecraft
Open a world
Navigate to Settings > General and ensure Enable Game Pause is disabled
Obtain and place a Jukebox
Obtain a Music Disc and insert it into the Jukebox
Leave the world
Observed Results:
The Music Disc continues playing after leaving the world. If the player rejoins the world and destroys the Jukebox, the music continues to play. To stop the music, the player must insert and then remove a new instance of the same Music Disc.
Expected Results:
The Music Disc should stop playing immediately after leaving the world.
This report is a duplicate of the MCPE-194759 report