Reproduce:
Attack a sheep when it is eating.
Observation:
When the sheep runs away (or is in the air) the eating animations still plays (as normal), but walking animations do not play.
Expected:
Walking animations play for sheep
Reproduce:
Attack a sheep when it is eating.
Observation:
When the sheep runs away (or is in the air) the eating animations still plays (as normal), but walking animations do not play.
Expected:
Walking animations play for sheep
We're tracking this issue at MCPE-218959, so I will resolve and link this report as a duplicate.
That report has already been resolved as Won't Fix, which means this is considered a bug but won't be fixed. Please do not leave a comment on the linked report.
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