The minecraft:geometry.full_block hardcoded model was updated in Preview 26.0.27. This update seemingly fixed all issues but one: rotation of the cube in item frames and shelves.
Workaround possible
This bug can be worked around using the minecraft:item_visual component.
Demonstration
The following screenshot shows 2 blocks, a Vanilla oak planks block on the left and a custom lookalike on the right:
The lookalike is leveraging minecraft:geometry.full_block. Note that its top face is rotated 180°. Unseen is that the same is true for the bottom face. Presumably, the full-block hardcoded geometry needs to be rotated 180° about the y-axis for this item display transform.
Reproduction
The following trivial block definition showcases this bug:
{
"format_version": "1.26.0",
"minecraft:block": {
"description": {"identifier": "bug_cube:custom_block"},
"components": {
"minecraft:geometry": "minecraft:geometry.full_block",
"minecraft:material_instances": {"*": {"texture": "planks"}}
}
}
}This example is taken from the behavior pack in the following world attached for convenience:
This world can be opened (in Minecraft Preview) for inspection or unzipped to access the code associated with such.
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