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MCPE-235050

Wolf's head, upper body, tail and leg pivots are not centered

When MCPE-176018 was fixed, all of the bones were moved to the right spot without repositioning their pivots. This caused most of the wolf’s pivots being offset to the left.

This is not very noticeable in the game as most vanilla animations only rotate the bones in the X axis, but the head is noticeably off when the wolf looks to the sides, or the tail swaying when it walks.

This can be fixed by adding 1.0 to the X pivot in the head, upperbody, leg0, leg1, leg2, leg3 and tail bones in both the wolf and wolf armor models, as well as the setup animation. I have attached versions of these files that do just that.

Linked issues

Attachments

Comments 2

[media][media][media]

Fixed files

[Mod] LateLag

(Unassigned)

Unconfirmed

Multiple

26.0.27 Preview, 26.0.28 Preview, 1.21.132 Hotfix

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