This bug is somewhat old, but I believe it needs to be fixed to make the game look more polished.
When you kill any entity, its body should stop at the point of death. However, in Minecraft Bedrock Edition, this doesn't happen correctly. When you kill any entity, its body continues moving during its death animation instead of stopping. This also depends on the mob; if it's a fast mob, the bug is more likely to occur.
Steps to reproduce the issue:
Kill any entity; the bug is more noticeable with fast mobs.
Expected result:
The mob's body should stop upon death.
Actual result: When you kill the mob, its body continues moving.
Here are videos comparing the Java and Bedrock Editions.
We're tracking this issue at MCPE-45081, so I will resolve and link this report as a duplicate.
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