mojira.dev
MCPE-45081

Mobs continue to move and pathfind while dying

When a dying mob fall over and hits the ground, it continues to slide along it rather than stopping in place. The direction is usually similar to that which was active before contacting the ground, but not always identical. The effect appears to be dependent on the mob.

See the attached video.

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Linked issues

Attachments

Comments 13

This looks fixed to me in 1.14

I can still reproduce this in 1.14.0.

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Please fix this creepy bug. 

Beta 1.16.0.57

It's still in 1.16.0 Release

3 more comments

It's still experience me in latest 1.16+ beta

I concur with PC_screen's analysis. This and MCPE-37789 are the same, it's just that the behavior is more pronounced with mobs that normally jump. The issue is not a lack of friction, it's that pathfinding remains active while mobs are dead. Here is a video of a fleeing dead rabbit:

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That seems right to me. I updated the title

This issue together with MCPE-74963 is also the cause of MCPE-49418.

It still happens in the most recent version 26.0

tryashtar

(Unassigned)

386642

Confirmed

Multiple

1.13.0.1 Beta, 1.18.10.26 Beta, 1.17.11 Hotfix, 1.17.20.20 Beta, 1.16.220.50 Beta, , 1.19.51, 1.19.70, 1.20.10, 1.20.73 Hotfix, 1.21.132 Hotfix

1.14.0.2 Beta

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