Face shading is applied to block model icons before transformations occur.
Demonstration
The following demo shows this bug in play:
In order, the blocks in the hotbar show a Vanilla block, a custom block with proper shading, and a custom block with improper shading. The improper case can be recreated with the following simple transformation: "rotation": [-60, 0, 45]. This rotation should show a nearly identical block icon to the first 2 cases.
Reproduction
This example is taken from the behavior pack in the following world attached for convenience:
This world can be opened (in Minecraft Preview) for inspection or unzipped to access the code associated with such.
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