The bug
The /effect command is supposed to fail with an error message when all of the targets already have that same effect with a higher amplifier. Instead, currently it reports success despite doing nothing.
How to reproduce
/effect @p poison 30 1/effect @p poison 25
Expected result
The command should fail since you already have a stronger effect
Observed result
The command says it succeeded, but the effect was not actually applied
Linked issues
relates to 1
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