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MCPE-236152

/effect command doesn't fail when target has a stronger effect

The bug

The /effect command is supposed to fail with an error message when all of the targets already have that same effect with a higher amplifier. Instead, currently it reports success despite doing nothing.

How to reproduce

  1. /effect @p poison 30 1 

  2. /effect @p poison 25 

Expected result

The command should fail since you already have a stronger effect

Observed result

The command says it succeeded, but the effect was not actually applied

Linked issues

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tryashtar

(Unassigned)

1565189

Confirmed

Windows

26.0, 26.10.23 Preview

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