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MCPE-236345

Zombie Piglin Jockeys Cannot Be Transported by Minecarts

In version 26.0, a new entity spawn trigger spawn_baby_jockey was added alongside spawn_adult and spawn_baby. However, zombie piglin jockeys spawned with this trigger cannot be picked up or transported by minecarts. This breaks many redstone contraptions that rely on minecart-based sorting or killing chambers, severely limiting player creativity and potentially causing massive entity buildup and world lag.

Steps to Reproduce:

  1. Build the setup as shown:

    • Place an activated rail on top of a redstone block.

    • Place a minecart on the rail.

    • Surround the minecart with blocks (e.g., glass) on all four sides.

    • In the northeast corner, place a soul sand block, put a wither rose on top of it, and surround it with blocks to simulate a mob transport/killing system.

  2. Spawn zombie piglins by right-clicking repeatedly with a zombie piglin spawn egg above the minecart. Observe that a very small proportion of them (approx. 75/10000) cannot enter the minecart.

  3. Alternatively, summon a zombie piglin with the spawn_baby_jockey trigger using the command:
    /summon zombie_pigman ~ ~ ~ ~ ~ spawn_baby_jockey

  4. Attempt to move the minecart or have the piglin enter it.

Observed Result:

  • Some zombie piglins spawned with the spawn egg cannot be picked up by the minecart (rare, but reproducible).

  • Zombie piglins summoned with the spawn_baby_jockey trigger consistently fail to enter the minecart.

  • Piglins summoned with spawn_adult or spawn_baby behave normally and can be transported by minecarts.

Expected Result:
All zombie piglins, including baby jockeys, should be able to enter and be transported by minecarts, just like other variants.

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Even though it’s only the first version of 2026, it can already be counted among the top ten bugs of 2026, due to its severity and impact.

神秘麻将史山代码发力了

Ju_mao

(Unassigned)

Unconfirmed

Multiple

26.0

Retrieved