mojira.dev
MCPE-236696

Baby humanoid armor is not symmetrical

The dedicated model for baby humanoid armor has some very slight alignment issues with the bone pivots, causing some wonky visuals in game.

Humanoids already account for clipping issues within their base animations, so the offset models are not necessary.

I have attached fixed versions of the baby humanoid armor pieces to this report.

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[Mod] LateLag

(Unassigned)

1614448

Confirmed

Multiple

26.20.28 Preview, 26.10.25 Preview, 26.10.27 Preview, 26.20.20 Preview, 26.20.21 Preview, 26.10, 26.20.27 Preview, 26.30.20 Preview, 26.13

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