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MCPE-237060

Minecraft crashes at 38-40% during loading screen on Android

Short description of the issue:

Minecraft crashes during the loading screen at 38% on the stable version. The game closes automatically before reaching the main menu.

Steps to reproduce the issue:

1. Install and open Minecraft stable version on Android

2. Launch the game

3. Wait for the loading screen

4. The loading stops at 38% and the game crashes

Expected result:

The game should finish loading and open the main menu normally.

Actual result:

The game crashes at 38% during loading and closes automatically.

Additional notes:

This issue does not happen in the beta version. When using the beta version of Minecraft, the game loads normally and does not crash.

Linked issues

Attachments

Comments 15

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Hi!
Thank you for your report! 

  • Could you please include details about your device and system specifications ?

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Sorry, the issue is gone after i update it to 1.26.3.1

so i dont have problem with it anymore!

I’m running Android 13, but I have exact same issue. Crashes on my Android 13 when it gets to loading 38%.

I am running 1.26.3.1. But my issue is not fixed.

5 more comments

This issue was fixed with the latest versions. I forget which one. But it was several versions ago. This issue can be closed for me.

No, it is not fixed, it’s still there in the last version

It is not fixed. This is the bug I have: android version (16 BP2A.25065.031.A3) HyperOS (3.0.307.0.WPJMIXM.C11)

POCO/klee_global/klee:16/BP2A.250605.031.A3/OS3.0.307.0.WPJMIXM:user/release-keys
Abort message: 'No pending exception expected: java.lang.RuntimeException: error:1e000042:Cipher functions:OPENSSL_internal:function should not have been called
(Throwable with no stack trace)'

  #00 pc 0000000000072f7c  /apex/com.android.runtime/lib64/bionic/libc.so (abort+156) (BuildId: 9511d9cb89af590535458e21a5811d1a)
  #01 pc 000000000060c628  /apex/com.android.art/lib64/libart.so (art::Runtime::Abort(char const*)+612) (BuildId: cecb684d19b4f44ee3cbd66142c315f4)
  #02 …..

Still reproducible for me on a Samsung Galaxy Tab A11+ running Android 16 / One UI 8.0. Minecraft 1.26.45.1 consistently crashes during startup at ~40% on the loading bar. I cleared app data, uninstalled/reinstalled from Google Play, rebooted, and also tested in airplane mode; behavior is unchanged.

I can confirm this issue on a Samsung Galaxy A54 5G (SM-A546E).

The problem started immediately after updating to Android 16 and One UI 8.5.

Minecraft worked normally before the update, but now it consistently crashes at approximately 40% of the loading screen and returns to the Android home screen without any error message.

Device information:

-Samsung Galaxy A54 5G (SM-A546E)
-Android 16
-One UI 8.5
-Firmware: A546EXXSMFZH5
-Minecraft version: 1.26.51.1

Troubleshooting already performed:

-Cleared cache and data
-Reinstalled Minecraft
-Tested offline without Wi-Fi and mobile data
-Set battery usage to Unrestricted
-Granted all permissions
-Joined Minecraft Beta
-Factory reset the phone

None of these steps solved the issue.

Other games, such as Brawl Stars, work normally.

Thank you for investigating this issue.

Fakeri

(Unassigned)

1676558

Community Consensus

Android

HyperOS 3 Android 16

26.3, 26.44 Hotfix

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