In the latest preview, fall damage on non-player entities sometimes is very delayed.
Steps to reproduce:
Give yourself a random blocks, and then build a 5 block height tower
Give yourself any mobs spawn egg, then right click it at the side of the fifth block
Observe
Expected results:
Fall damage on non-player entities are not delayed, like in the previous version.
Observed results:
Fall damage on non-player entities sometimes is very delayed.
Attachments
Comments 3
Hi!
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Did this issue occur on a LAN or on a multiplayer server?
Could you please include details about your device and system specifications (RAM, CPU, GPU)?
Are you using any add-ons or resource packs? If so, could you provide a complete list of them?
This ticket will automatically reopen when you reply. Thanks!
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