mojira.dev
MCPE-237211

Fall damage on non-player entities sometimes is very delayed

In the latest preview, fall damage on non-player entities sometimes is very delayed.

Steps to reproduce:

  1. Give yourself a random blocks, and then build a 5 block height tower

  2. Give yourself any mobs spawn egg, then right click it at the side of the fifth block

  3. Observe

Expected results:
Fall damage on non-player entities are not delayed, like in the previous version.

Observed results:
Fall damage on non-player entities sometimes is very delayed.

Attachments

Comments 3

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Hi!
Thank you for your report! 

However, this issue has been temporarily closed as Awaiting Response.

  • Did this issue occur on a LAN or on a multiplayer server?

  • Could you please include details about your device and system specifications (RAM, CPU, GPU)?

  • Are you using any add-ons or resource packs? If so, could you provide a complete list of them?

This ticket will automatically reopen when you reply. Thanks!

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Hello!

  • This issue occurs in a singleplayer world

  • Here's my device specifications
    CPU: Intel(R) Core(TM) i5-4570
    GPU: NVIDIA Geforce GTX 745
    RAM: 12GB DDR3

  • No, there’s no addon or resource packs applied

Azekumii

(Unassigned)

1587771

Confirmed

Windows

26.20.21 Preview

26.20.23/24 Preview

Retrieved