Sometimes when I'm playing multiplayer with my friend round at my house after about 5 minutes we disconnect from each other
Linked issues
is duplicated by 6
Comments 7
FWIW, MCPE-6713 indicates Android-hosted worlds creates instability for iPhone guest players. Did not think to test the reverse (iPhone-hosted with Android guest). That issue description contains other details regarding signal strength and distance which appear to negate the concerns of a bad connection. Both phones are top-end handsets, as well, so client hardware/OS version limitations are not a likely cause either.
Can you test this with some other multiplayer app and see if you get the same problem? It might just be a bad connection.