Please note that the following text was generated using a translation tool and may differ from the original.
When creating a new world,
if you change the settings in a texture pack that contains configuration options (e.g., “Action & Stuff”),
all “Add-ons” and “Texture Packs” that were previously enabled are disabled, and the changes are not applied even after entering the world.
The workaround is as follows: When creating a new world,
do not modify the pack with settings (e.g., “Action & Stuff”) first; leave it as is.
Create the world first. If you want to change the settings later, open the created world, go to Edit > Settings > Resource Packs > the resource pack name listed under “In Use,” and change the settings next to it. Then, press Play, and the settings will be applied.
“If you have installed add-ons, those settings will also be applied.”
For some reason, I was unable to send the recording I took on the Switch, so there is no video available.
I apologize for the inconvenience.
Translated with DeepL.com (free version)
[原文]
ワールドを新規作成した際
テクスチャパック「設定項目のあるテクスチャパック例:アクションアンドスタッフ」の設定を項目を変更すると
使用中に入っていた項目「アドオン、テクスチャパック」が全て無効化になりワールドに入っても適応されていない問題
回避策はまず新規ワールドを作成する際、
設定項目のあるパック「例:アクション&スタッフ」を先にいじるのではなくそのままにして
ワールドを作成その後変えたい場合は、その作成したワールドを開き編集から、設定項目▶︎リソースパック▶︎使用中の下にあるリソースパックの名前の横にある設定から項目を変更し、そのままプレイを押すとその設定が適応されます
「アドオンも入れたのであればそれらも適応されます」
Switchで撮影した録画は何故か送れませんでしたので、送れない問題が解決するまで動画等はありません
申し訳ございません。
Linked issues
Comments 2
Was that issue already there, or was it just that I didn’t search thoroughly enough...
I apologize for the inconvenience during such a busy time.
Translated with DeepL.com
We're tracking this issue at MCPE-230216, so I will resolve and link this report as a duplicate.
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