With control settings menu (Fixed since 26.30) :
Go to Settings (in the pause or main menu) > Controller (under control)
Expected result:
When a control is set to A, show A, or B if inverted.
When set to B, show B, or A if inverted.
When set to Y, show Y, or X if inverted.
When set to X, show X, or Y if inverted.
Actual result:
When a control is set to A, show B, or A if inverted.
When set to B, show A, or B if inverted.
When set to Y, show X, or Y if inverted.
When set to X, show Y, or X if inverted.
With emote menu (Still not fixed) :
Open the emote menu (by default with the left button).
Expected result:
The emote set to X is at the top.
The emote set to Y is on the left.
Actual result:
The emote set to X is on the left.
The emote set to Y is at the top.
How this should be fixed:
When playing the game on controler on any support:
If the controler is Xbox: Change nothing to controls.
If the controler is Nintendo: Invert the bottons when not, don't invert if is. (So the game show A instead of B, B instead of A… to match Nintendo’s controlers.)
If the controler is PlayStation: Show X, O, Square and Triangle instead of A, B, X and Y.
Thanks for your help mojang.
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