mojira.dev
MCPE-238277

All items are still not present when chest generates loot

The bug

The 26.30.20 preview changelog stated:

Fixed loot table container filling so when no empty slots remain, generated loot now merges into matching non-full stacks instead of failing to place (MCPE-233039)

This issue was not fixed correctly. Items can still fail to generate. The wording of the fix makes clear the issue: when no empty slots remain, generated loot that doesn’t have any matching non-full stacks will still fail to place. This causes hearts of the sea to still sometimes fail to generate in buried treasure chests.

The correct fix is to spread stacks only after every item is successfully generated and added to the chest, not during.

How to reproduce

  1. Download the same test world from MCPE-233039

  2. Run /structure load test:chest ~ ~ ~ repeatedly and look inside

Expected result

A diamond sword should always be present

Observed result

Sometimes the diamond sword fails to generate

Linked issues

Comments 1

Hi!
Thank you for your report! 

We're already tracking this issue at MCPE-233039 , so I will resolve and link this ticket as a Duplicate

I suggest also to browse through the main issue for potential fixes. 

If you would like to add a vote and any extra information to the main ticket it would be appreciated. 

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tryashtar

(Unassigned)

Confirmed

Windows

26.30.20 Preview

Retrieved