The Bug:
Beds still use block entity rendering instead of block models to render. This is unlike Java Edition, which changed beds to use block models in 26.2 snapshot 3. This means beds are subject to stop rendering from some distance away in Bedrock Edition.
Steps to Repro:
Make sure you have a high enough render distance.
Place a bed.
Move upwards until the bed no longer renders. Make sure you keep looking at the bed.
Observed Result:
Eventually beds will stop rendering after some distance away. This proves their block entity model rather than a block model.
Expected Result:
Beds should use a block model, allowing them to be rendered as far as render distance can go, like java.
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