Its been 5 years after RTX release and the invisible falling blocks still havent been fixed🙏 please fix it
How to reproduce
Use a PBR texture (vanilla RTX etc) and load into a world, put sand/gravel or any falling block at the air
Expected result: they should render perfectly and be visible
Actual result: the blocks become invisible mid falling
We're tracking this issue at MCPE-144791, so I will resolve and link this report as a duplicate.
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