Falling blocks are no longer visible when Ray Tracing is turned on.
Steps to Reproduce:
Enter any world with Ray Tracing activated
Place a falling block (such as sand or gravel) over a drop and observe
Toggle Ray Tracing off
Place a falling block (such as sand or gravel) over a drop and observe
Observed Results:
When the placed block turns into a falling block, it is completely invisible when Ray Tracing is on.
Expected Results:
Falling blocks should retain their full functionality regardless of graphics options, where they should be completely visible with Ray Tracing on as it is when it is off.
PBR resource pack used: https://www.mediafire.com/file/ngisqn3mkjn4c44/Defined_PBR_v1.1.5.mcpack/file
Linked issues
is duplicated by 1
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Comments 4
I have the same issue too, and it's happened regardless of the system I am on and regardless of how much I've reinstalled the game. It also persists regardless of which RTX pack you use. I have a feeling that it's a problem that everyone has that few people noticed.
I learned this too, and it's quite annoying. I hope this gets fixed soon, but RTX bugs tend to be ignored.
I have found that this bug enables players to create an X-Ray, allowing them to see under chunks when their head is inside a block that has fallen onto them.