mojira.dev
MCPE-238920

Damage direction tilt is incorrect

Damage directional tilt where the source of the damage comes from doesn't affect the directional camera tilt anymore unlike on the older version and it doesn't match like on java, for instances the camera would realistically tilt away from the damage source, providing immediate visual feedback to the player

This issue makes it difficult to visually identify where an attack is coming from. I have attached a video of version 1.0.9 to demonstrate the intended mechanic. Where the direction tilt was still present, look closely as how i take damage, the camera tilts at a direction where the damage source comes from, this doesn't affect anymore on the newer version and it has never been fix, im not sure if this was an intended feature, but it significantly impacts the gameplay experience compared to older versions and other platforms.

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Kyro

(Unassigned)

Unconfirmed

Android

Android 13

26.20

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