Another incorrect subtitles:
Any variant of Egg, Ender Pearl, Eye of Ender, Lingering and Splash Potion, Experience Bottle, Wind Charge, and Fishing Rod message is “Arrow fired”
Stripping Log or Wood using Axe message is “Block placed“
Using saddle on Pig, Zombie Horse, Mule, Donkey, Camel, and Camel Husk message is “Horse breathes”
Spear also affected this bug in 1.21.130.20 Preview
I don't think this is a bug because they listed in the User Interface 1.21.100.23 Preview changelog:
We've made some adjustments to the spacing of items in the settings menus in this update. Work is still ongoing, and we plan to make further refinements in future updates!
But I don’t know if this correct or not
I think this bug should be WAI following this comment
I think this bug should be WAI following this comment
Can confirm in 1.21.60.23 Preview and 1.21.50
This doesn't affect any gameplay, there's only error name in game files.
This doesn't affect any gameplay, there's only error name in game files.
This doesn't affect any gameplay, there's only error name in game files.
Hud description now translated, I think should close this bug
I just find an item/block in search inventory bar, in step 2 I closed and reopen again for trying to clear search. In step 3 press x and then closing again. When I open inventory after doing step 3, the search creative inventory bar didn't clear as I doing step 3 before exit inventory
This bug still affect, I'm unable to hear ambient sound
It's duplicate report of MCPE-148594
I'm tapping the "read more" in new edit world. The picture no. 2 "Screenshot 2023-12-14 at 11.03.20 AM.png" warning can't earn achievment messages that already showing up before creating world. Since I'm turning all of these to turn on achievment (e.g turn off cheats) it goes without nothing in picture no. 2
This issue still active
As Java report in comments by tkasriel
Anvils have a random chance of breaking, so it could be you just got really unlucky. As for Lucas Hurst, that would be a bug as anvils have to go through 2 stages of breakage before they actually break, meaning the theoretical minimum usage would be 3. Unless you can prove this is a real bug (Which would be difficult to do unless you can prove that Lucas is right), I would say this is WAI.
This bug seems fixed in 1.20.60.20 preview
Can confirm in 26.0. Additional different biome names in Java Edition
Bedrock name biome → Java name biome
mushroom_island → mushroom_fields
swampland → swamp
hell → nether_wastes
roofed_forest → dark_forest
cold_taiga → snowy_taiga
ice_plains_spikes → ice_spikes
mesa → badlands
mesa_bryce → eroded_badlands