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MCPE-148594

Underwater in badlands biome, stone is generated instead of terracotta

Summary:
Underwater in badlands biome, stone is generated instead of terracotta. In previous versions (including 1.17.41) and in the java version, the underwater in badlands biome generated a teracotta layer, but now a stone is generated.

Seed: -732078047
Coords: -4 62 278
Coords: 17 62 161

Steps to reproduce:

  1. Find badlands biome.

  2. Consider generating ponds or ocean shores.
    or just use the coordinates and seed above

Observed results:
The ponds and the shore are covered with stone instead of terracotta.

Expected results:
Instead of stone, terracotta underwater should be generated.

Image:
1.18.10.20

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1.17.41

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java

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Linked issues

Attachments

Comments 2

Can confirm this is still an issue as of 1.20.30

(04/11/2023) EDIT: Still an issue as of 1.20.41

(16/11/2023) EDIT: Still an issue as of beta/preview 1.20.60.20

(30/11/2023) EDIT: Still an issue as of beta/preview 1.20.60.21

(06/12/2023) EDIT: Still an issue as of release 1.20.50

(07/12/2023) EDIT: Still an issue as of beta/preview 1.20.60.22

(14/12/2023) EDIT: Still an issue as of beta/preview 1.20.60.23

(05/01/2024) EDIT: Still an issue as of beta/preview 1.20.60.24

[Mod] EVGENSYPERPRO

(Unassigned)

664917

Confirmed

Multiple

generation, vanilla-parity

1.20.40.20 Preview, 1.20.30.21 Preview, 1.20.30.20 Preview, 1.20.20.23 Preview, 1.19.50.22 Preview, ..., 1.20.80.23 Preview, 1.20.70.21 Preview, 1.20.60, 1.20.80, 1.20.81 Hotfix

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