In Preview 26.30.28, new music definitions for the "mega_taiga" and "redwood_taiga_mutated" biomes got added in music_definitions.json. However, they reference a nonexistent "music.game.old_growth_taiga" event instead of the included "music.overworld.old_growth_taiga", causing the game to play no music at all in both of those biomes when the player is in survival mode.
Steps to Reproduce:
Create a world in survival mode using the seed template “Taiga Bay”
Wait for music to start
Observed Results
No music ever plays.
Expected Results:
Music starts at some point.
Notes: The correct event "music.overworld.old_growth_taiga" also happens to reference a non existent sound, see MCPE-238930.
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