As the games code itself is part multi threaded is a big problem for update order and reliable redstone. as some threads can be done slower or faster which is a big problem, you can do this but maybe add some after order like first wait for all threads to be done then fully execute them one after another, with a good code its still fast but reliable as it would with redstone machines alot. [edit] there can be alot of ways for low end devices to make it way better and it would be great!
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this isnt a suggestion because clearly redstone things will “bug” out because of this, and i find it sad that the only answer i get is rather its invalid or a duplicate instead of getting a clear answer what will happen next and if it is getting looked at, please take it into consideration thanks, love alessio
Thank you for your report!
After consideration, the issue is being closed as Invalid.
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