Summary:
When Texture Streaming is enabled, projectiles briefly render incorrectly the first time they are used after opening a world or after not being used for some time. Instead of displaying their proper textures immediately, they appear as solid colors for a short duration.
Steps to Reproduce:
Launch Minecraft Preview.
Navigate to Settings > Video and ensure Texture Streaming is enabled.
Open a world.
Throw or fire a projectile (e.g., Egg, Ender Pearl, Experience Bottle).
Observe the projectile’s texture.
Observed Results:
Projectiles briefly appear as a solid color before their proper texture loads. Snowballs appear invisible for a short moment instead.
Expected Results:
Projectiles should display their correct textures immediately at all times, without any delay or visual placeholder.
Linked issues
is duplicated by 1
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