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MCPE-239288

Experience Orbs render inconsistently with Texture Streaming enabled

Summary:

According to the resolution of MCPE-239129, it is intended behavior for Experience Orbs to become pixelated or render as solid squares at a distance when Texture Streaming is enabled.

However, the current behavior contains inconsistencies that do not appear to be intentional. Depending on the viewing angle, experience orbs become pixelated, solid squares, or entirely invisible at inconsistent distances — sometimes just a few blocks away, other times much farther.

Steps to Reproduce:

  1. Launch Minecraft Preview.

  2. Navigate to Settings > Video and ensure Texture Streaming is enabled.

  3. Open a world.

  4. Throw Experience Bottles on the ground.

  5. Move a few blocks away from the experience orbs.

  6. Observe their appearance from the West, East, North, and South directions.

    • Using Spectator Mode is recommended to prevent the orbs from moving toward the player.

Observed Results:

When viewed from the West/East (±X axis), the orbs become pixelated or solid squares at just a few blocks away. They occasionally appear completely invisible.

When viewed from the North/South (±Z axis), the orbs remain visible and retain their full texture at a significantly farther distance before transitioning to pixelated or solid squares.

Expected Results:

Experience orbs should remain visible and transition to pixelated or solid squares at a consistent distance, regardless of viewing angle.

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キ

(Unassigned)

1624151

Confirmed

Windows

Windows 11

26.30.29 Preview

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