mojira.dev
MCPE-23947

Observer clocks doesn't work

Update by @unknown:
Summary:
Observers that are facing each other don't give out a steady redstone clock signal, rather, they pulse so rapidly they constantly power an adjacent block.

Steps to Reproduce:

  1. Place two observers, facing each other

  2. Place redstone circuitry next to them, to clearly see the output.

Observed Results:
The observers pulse rapidly, so much so that they are essentially just outputting a steady power output.

Expected Results:
I expected a steady repeating pulse, as in the Java edition.

Screenshots/Videos attached: Yes

Java Edition:

[media]

Bedrock Edition:

[media]

Notes:


Original Description:
When you place two observers facing each other they're supposed to give a pulsating redstone signal (because they both update their back textures) but they don't

Linked issues

Attachments

Comments 5

I think the observer clock you are talking about was a bug and they fixed it

How was it a "bug" at all? Observer Blocks should be able to detect each other changing states.
The actual bug is that they are not doing so.

Java Edition:

[media]

Bedrock Edition:

[media]

Atm the MCPE observers seem to have 0 delay when detecting other observers. This results in the redstone dust being pulse so often it is essentially always on.

This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).

Allan1905

(Unassigned)

82532

Confirmed

Phone - Android - Motorola Moto G

Android 6.0.1

observer, redstone-clock

1.2.0.2, 1.2.0.9, 1.2.0.11, 1.2.0.15, 1.2.0.18, ..., 1.2.0.81, 1.2.1.1, 1.2.3.3, 1.2.5.0, 1.2.5.12

1.2.5.15

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