This problem appears to be a result of MCPE-108385 , which caused Minecraft Bedrock to incorrectly apply animations for some creatures. For example, the baby zombie had very strange leg rotation angles when walking. This occurred with creatures like husks, baby zombie villagers, baby zombie piglins, and drowned babies. This was supposedly fixed in the Tiny Takeover update, but the walking speed of baby zombies, baby zombie villagers, baby zombie piglins, baby husks, and drowned babies was lost.
Attached are videos.
The video showing the Husks with their new design shows the problem.
The video showing the Husks with their classic model shows the problem corrected.
It's worth noting that this error did not occur in very old versions.
Linked issues
Attachments
Comments 2
This report is just repeating (MCPE-108385), which has never been reported to be fixed. Please do not intentionally make duplicates of open reports.
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